These buffs are nice but I don't think I will ever use 6-10 slots to breakdown my items in inventory or be needing a boost which reduces the cost of boosts in the Friends Tavern.some boosts are mediocre while some I think are pretty useful but it's not going to affect you much in the long-run. More Trade Coins/Gemstones are nice but then again the Antiques Dealer really isn't worth it when my city is filled with GBs and Event buildings. Ultimately will have to wait and see if this is all the Castle offers then it's quite lame.I hope that's not the case.Ībout new surrounding buildings.yeah I can see why one can be overwhelmed but when you click on the ruin you will get more info on what the building is and how to unlock it. So I really don't think that's an issue when you are used to your surroundings. At least the game tells you what the feature is and how you unlock it. The tutorial doesn't even mention the basics about fighting like Type/Field advantages or Troop Skills to a beginner. The player has to figure out everything about fighting with outside research. Heck, even the Negotiation Mini-game they haven't really made it clear for new players what they are doing. I personally feel those mechanics are a lot overwhelming compared to these overwhelming buildings around your city. You will feel overwhelmed then as you don't know what you are doing.(*) "Emperor's Palace" is unavailable during the "Masters of Might" If you don't know what you are doing, losing many troops, spending too many goods on negotiations. With this method, you copy a "replica" of your main castle to the "Outer Realms" server. All your building & decorations will be copied, but your troops & tools will be not. For this, you will need a "Passage Token" that you can buy for 15 million coins or to win it when you are ranked are at the top 1,000 players in "Kingdom's league". Your entry level will be legendary level 800, and you will start with 100,000 coins & 80,000 food. Note: Your misty castle will be totally independent of your main castle. Any progress you will make in either of them, will not reflect the other. In all flavors of "Outer Realms" after you have entered the event, you may form a new alliance, or join an existing one. Relocate castle goodgame empire Offline#īeing a part of an alliance is very important, since you may support each other in case of incoming attacks, have your troops proceeded during your offline time by "support" another alliance player (or just spend time on travel back & forth), and also perform other actions as a group. The Armorer - Sells troops (for coins or rubies), tools & relic build items. The Traveling merchant - Sells coins & resources (for rubies only).The Equipment Trader - Sells commander & castellan sets (for coins or rubies).Your final ranking is based on "heritage points" you acquire during the event. To win prizes at the end of the event, you will have to be at top 6,000 places when the event ends. The more you have the better is your rank, and the rewards. When you start the event you will have 5,000 "heritage points". You get more "heritage points" by attacking other castle lords. On every successful attack you will plunder a portion (usually 10%) of their heritage. After any attack (regardless of its result) your troops & tools will return immediately to your castle (there is no travel waiting time). You may increase the amount of heritage you plunder in an attack by buying "Heritage boosters" with rubies. Relocate castle goodgame empire update#Īt the end of every day of the event, the leaderboard will update with the ranking, based on the heritage that was collected by all players. They are cheap and fast to recruit and travel very fast (speed: 75).
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